Cocos2d-x动作组合
更新:HHH   时间:2023-1-7


Cocos2d-x动作组合

Cocos2d-x动作组合:有四种组合方式:   1、CCSequence按顺序执行,  2、CCRepeat重复几次,   3、CCRepeatForever永远重复    4、CCSpawn同时执行





首先,我们先在bool  HelloWorld::init()方法中添加如下代码:

添加精灵和动作

CCSprite* player = CCSprite::create("Icon.png");
    player->setPosition(ccp(100, 100));
    this->addChild(player);
                                        
    CCMoveTo* move = CCMoveTo::create(2, ccp(200, 200));
    CCMoveBy* moveBy = CCMoveBy::create(2, ccp(-100, 0));
    CCRotateBy* rotate = CCRotateBy::create(2.0, 720);


以下是实现动作组合的代码:


//CCSequence按顺序执行先执行move,再执行moveBy
CCFiniteTimeAction* seq = CCSequence::create(move,moveBy,NULL);
player->runAction(seq);




//CCRepeat重复几次
 CCRepeat* rep=  CCRepeat::create(rotate, 3);
player->runAction(rep);



//这个同时执行的方法大家要注意一点如果在create(move,rotate,moveBy,NULL)方法中先写moveTo之后再写moveBy  就像前面的方法那样 ,moveTo的方法会被忽略
CCFiniteTimeAction* span = CCSpawn::create(move,rotate,moveBy,NULL);
player->runAction(span);


//    CCRepeatForever永远执行
    CCRepeatForever* reF = CCRepeatForever::create(rotate);
    player->runAction(reF);


代码下载: http://pan.baidu.com/share/link?shareid=419310546&uk=3189484501


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